We attended the second edition of the Montreal Independent Games Festival, a free to attend event that aims to highlight Montreal's thriving indie scene. Leah and myself were invited to judge and present the Art Direction award and we gladly obliged.
In this second part, we talk about how Gina picked who she wanted to interview and how she interviewed them, why Minecraft is so interesting to study, and of her future plans now that the series is out.
We’ve often discussed, whether in our articles or during the podcast, how video games are shattering the conventions of the artistic world. At the centre of this shift is Montreal’s Phi Centre who is embracing interactive works, including video games, and is making them an integral part of its programming.