In case you missed it, the Girls on Games team has begun a new project we’re calling Indie Spotlight Thursdays where we will play and showcase indie games from Montreal and Quebec-based developers on our Twitch channel. This past Thursday was our first instalment and I got the chance to play the adorably difficult adventure platformer, Holobunnies.
Developed by two man studio, q-bit Games (located here on Montreal’s South Shore) and in collaboration with Sleepy Sheepy (of Sao Paulo Brazil) Holobunnies is…
“… a side-scrolling adventure game that happens across every corner of the universe. You play as one of the Holobunnies, Danielle the witch, Leenox the hunter, Roméo the bard, Mephisto the ninja and Avril the catcher which are hologram brothers and sisters, living together aboard their very own starship. Explore planets, fight with vile and weird creatures, meet with special and peculiar people, collect treasures and collectibles and ultimately; find a new home for you and your hologram buddies. Share the fun of exploration and fighting with a friend (or foe?) in coop mode.”
I had a fantastic time playing the pre-alpha build of Holobunnies. The perfect mix of unforgiving platformer gameplay and adorable world and character design, the demo created a complete experience that I wanted to continue after just the short segment I played (twice, to unlock all the goodies).
Playing on PC with an XBOX One controller, Holobunnies‘ controls were solid and responsive, especially for such an early build of the game. In the audio and visual department, the demo left quite the impression. Holobunnies’ pixelated world is detailed, adorable and eye-catching while the game’s audio and soundtrack (all recorded in-house) is wholly unique. Check it out on the official Soundcloud page to hear for yourself.
Gameplay was challenging and I died many, many times but it never reached the level of frustration that makes things un-fun thanks to the game’s overall feel and siren call of the myriad of collectibles and hidden areas that I had yet to unlock or stumble upon. Holobunnies made me want to keep playing and rewarded me for doing so.
After playing the demo, I’m convinced that Holobunnies is a game I want to pursue once it’s finished and I’m excited to see more of the game’s features (including co-op mode), explorable world and character skills.
While the Holobunnies Kickstarter campaign just ended, you can still vote for the game on Steam Greenlight, and make sure to follow q-bit Games on Twitter and like them on Facebook for updates!
Do you have a game you want featured on a future Girls on Games Indie Spotlight Thursdays? Send an email to email@example.com or reach out to us on Facebook or Twitter.