The 2016 edition of Catapulte was held on April 7 at Le Terminal de croisières; a venue which offered an incredible view on the Saint-Lawrence River. Presented by Ubisoft–Québec studio, with la Caisse Desjardins de Québec, Catapulte is a competition for independent studios as well as amateurs. Participating teams have 48 hours to produce a game, an animation or sound effects. The grand prize was $50,000 in funding for their game project.
The event took place during the Pixel Challenge; both Catapulte and Pixel Challenge were included in La semaine numérique with Le Web à Québec (WAQ). All events took place in Le Terminal and participants could visit each of them freely.
This year’s Catapulte big winner is Bishop Games who will use the $50,000 to produce their game Light Fall. And for the next year, they will be partnered with LE CAMP and will be mentored by the whole Québec games industry.
One thing is for sure, Québec city pushed far this year with La Semaine numérique. Pixel Challenge was absolutely packed with 200 participants. The winner in the pro category, with a prize of $5,000 (from La Caisse Desjadins de Québec) is Super Sarbakan Bros. French Frog won in the amateur category, Pixel’n Chill won for animation and TurboPusso won jury’s favourite.
The judges were very pleased with the quality of what they saw during the challenge.
For more information on all the participants and their the work done for the Pixel Challenge you can go see their Vimeo