Video games, unlike other forms of mainstream media, allow its audience to not just experience its content but also participate in it, offering a unique form of escapism. In this regard, 2014 was a year filled with controversy and scrutiny, with topics of the portrayal of women in games taking center stage, opening the door to conversations of social ethics in gaming. Are we seeing a social evolution in gaming, one where race, sexuality and gender can be freed of harmful stereotypes?

Recorded live at Montreal Comiccon 2015

Panelists are:

Hosted by: