We chat with Tina Nawrocki, a Toronto based 2D animator who is currently working on the much anticipated Cuphead. Cuphead’s style is based on 1930’s cartoons and it uses the same animation techniques: cell shading and watercolour backgrounds, mixing traditional animation with challenging gameplay. Tina shares with us her experience working with Studio MDHR and more.

This week in news: Update on the current state of the upcoming Stardew Valley multiplayer mode, Dark Horse releases a Witcher 3 (very) adult colouring book and Bioware Montreal is officially absorbed by EA Motive.

Don’t forget to subscribe to the #GoGCast!

Subscribe to the GoGCast on iTunes!

Subscribe to the GoGCast on Google Play!

Listen to the GoGCast on Stitcher